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  • Clean Code: A Handbook of Agile Software Craftsmanship
    Clean Code: A Handbook of Agile Software Craftsmanship

    Even bad code can function. But if code isn’t clean, it can bring a development organization to its knees. Every year, countless hours and significant resources are lost because of poorly written code. But it doesn’t have to be that way.Noted software expert Robert C. Martin presents a revolutionary paradigm with Clean Code: A Handbook of Agile Software Craftsmanship. Martin has teamed up with his colleagues from Object Mentor to distill their best agile practice of cleaning code “on the fly” into a book that will instill within you the values of a software craftsman and make you a better programmer–but only if you work at it.What kind of work will you be doing? You’ll be reading code–lots of code. And you will be challenged to think about what’s right about that code, and what’s wrong with it. More importantly, you will be challenged to reassess your professional values and your commitment to your craft.Clean Code is divided into three parts. The first describes the principles, patterns, and practices of writing clean code. The second part consists of several case studies of increasing complexity. Each case study is an exercise in cleaning up code–of transforming a code base that has some problems into one that is sound and efficient. The third part is the payoff: a single chapter containing a list of heuristics and “smells” gathered while creating the case studies. The result is a knowledge base that describes the way we think when we write, read, and clean code.Readers will come away from this book understanding How to tell the difference between good and bad code How to write good code and how to transform bad code into good code How to create good names, good functions, good objects, and good classes How to format code for maximum readability How to implement complete error handling without obscuring code logic How to unit test and practice test-driven developmentThis book is a must for any developer, software engineer, project manager, team lead, or systems analyst with an interest in producing better code.

    Preis: 22.46 € | Versand*: 0 €
  • Quality Code: Software Testing Principles, Practices, and Patterns
    Quality Code: Software Testing Principles, Practices, and Patterns

    Test-driven, test-first, and test-early development practices are helping thousands of software development organizations improve their software. Now, in Quality Code: Software Testing Principles, Practices, and Patterns, Stephen Vance builds on all that’s been learned about test-driven development, helping you achieve unprecedented levels of first-time quality. Using real-world code examples, this guide introduces patterns, principles, and more than two dozen detailed techniques for testing any software system more fully, effectively, and painlessly. Vance presents a conceptual framework to help you focus your efforts and design recommendations for improving testability across the software lifecycle, and also provides hands-on guidance to simplify testing of the full spectrum of code constructs. You’ll learn how to choose the best testing techniques for every situation, from the most common scenarios to threading. Two complete case studies put it all together, walking you through testing a brand-new Java application and an untested “legacy” JavaScript jQuery plugin. Whether you’re developing cutting-edge code for a new start-up, or maintaining an unruly old system, this guide will help you deliver exactly what you need: quality code.   • Simplify unit testing of all your code—and improve integration and system testing • Delineate intent and implementation to promote more reliable and scalable testing • Overcome confusion and misunderstandings about the mechanics of writing tests • Test “side effects,” behavioral characteristics, and contextual constraints • Understand subtle interactions between design and testability—and make them work for, not against, you • Discover core principles that guide your key testing decisions • Explore testing getters/setters, string handling, encapsulation, override variations, visibility, singleton patterns, error conditions, and more • Reproduce and test complex race conditions deterministically  

    Preis: 20.32 € | Versand*: 0 €
  • Code: The Hidden Language of Computer Hardware and Software
    Code: The Hidden Language of Computer Hardware and Software

    The classic guide to how computers work, updated with new chapters and interactive graphics"For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think."- Scott Hanselman, Partner Program Director, Microsoft, and host of HanselminutesComputers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating?For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include:Chapter 18:  Let's Build a Clock!Chapter 21:  The Arithmetic Logic UnitChapter 22:  Registers and BussesChapter 23:  CPU Control SignalsChapter 24:  Jumps, Loops, and CallsChapter 28: The World BrainFrom the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.

    Preis: 28.88 € | Versand*: 0 €
  • Häfele Bedienelement für Programmierung
    Häfele Bedienelement für Programmierung


    Preis: 84.50 € | Versand*: 0.00 €
  • Wie beeinflusst die objektorientierte Programmierung die Entwicklung von Software in verschiedenen Bereichen wie Webentwicklung, Datenbankdesign und maschinelles Lernen?

    Die objektorientierte Programmierung ermöglicht eine modulare und wiederverwendbare Codebasis, die die Entwicklung von Software in verschiedenen Bereichen erleichtert. In der Webentwicklung können Objekte und Klassen verwendet werden, um benutzerdefinierte Funktionen und Interaktionen zu erstellen. Im Datenbankdesign können objektorientierte Konzepte verwendet werden, um komplexe Datenstrukturen zu modellieren und zu verwalten. Im maschinellen Lernen können Objekte und Klassen verwendet werden, um Modelle und Algorithmen zu organisieren und zu verwalten.

  • Wie beeinflusst die objektorientierte Programmierung die Entwicklung von Software in verschiedenen Bereichen wie Webentwicklung, Datenbankdesign und maschinelles Lernen?

    Die objektorientierte Programmierung ermöglicht eine modulare und wiederverwendbare Codebasis, was die Entwicklung von Software in verschiedenen Bereichen effizienter macht. In der Webentwicklung können Objekte und Klassen verwendet werden, um komplexe Interaktionen und Benutzeroberflächen zu erstellen. Im Datenbankdesign können objektorientierte Konzepte verwendet werden, um Datenmodelle zu erstellen, die leicht zu verwalten und zu erweitern sind. Im maschinellen Lernen können objektorientierte Prinzipien verwendet werden, um Algorithmen und Modelle zu strukturieren und zu organisieren, was die Entwicklung und Wartung von komplexen Machine-Learning-Systemen erleichtert.

  • Wie beeinflusst die objektorientierte Programmierung die Entwicklung von Software in verschiedenen Bereichen wie der Webentwicklung, der App-Entwicklung und der Datenbankverwaltung?

    Die objektorientierte Programmierung ermöglicht eine modulare und wiederverwendbare Codebasis, die die Entwicklung von Software in verschiedenen Bereichen erleichtert. In der Webentwicklung können objektorientierte Konzepte wie Klassen und Vererbung dazu beitragen, komplexe Webanwendungen zu strukturieren und zu organisieren. In der App-Entwicklung ermöglicht die objektorientierte Programmierung die Erstellung von benutzerdefinierten Objekten und Klassen, die die Funktionalität und das Verhalten der App definieren. In der Datenbankverwaltung können objektorientierte Konzepte wie Objekte, Klassen und Vererbung dazu beitragen, Datenbanken effizient zu modellieren und zu verwalten.

  • Wie wird man ein Software Entwickler?

    Um ein Software Entwickler zu werden, ist es wichtig, fundierte Kenntnisse in Informatik und Programmierung zu erlangen. Dies kann durch ein Studium in Informatik oder verwandten Bereichen oder durch Selbststudium und Online-Kurse erreicht werden. Es ist auch hilfreich, praktische Erfahrungen durch Praktika, freie Projekte oder die Zusammenarbeit mit anderen Entwicklern zu sammeln. Zudem ist es wichtig, ständig auf dem neuesten Stand zu bleiben, da sich die Technologie schnell weiterentwickelt. Networking und der Aufbau eines Portfolios können ebenfalls dabei helfen, als Software Entwickler erfolgreich zu werden.

Ähnliche Suchbegriffe für Platzhalterbilder:


  • Code That Fits in Your Head: Heuristics for Software Engineering
    Code That Fits in Your Head: Heuristics for Software Engineering

    How to Reduce Code Complexity and Develop Software More Sustainably"Mark Seemann is well known for explaining complex concepts clearly and thoroughly. In this book he condenses his wide-ranging software development experience into a set of practical, pragmatic techniques for writing sustainable and human-friendly code. This book will be a must-read for every programmer." --Scott Wlaschin, author of Domain Modeling Made FunctionalCode That Fits in Your Head offers indispensable, practical advice for writing code at a sustainable pace and controlling the complexity that causes projects to spin out of control. Reflecting decades of experience helping software teams succeed, Mark Seemann guides you from zero (no code) to deployed features and shows how to maintain a good cruising speed as you add functionality, address cross-cutting concerns, troubleshoot, and optimize. You'll find valuable ideas, practices, and processes for key issues ranging from checklists to teamwork, encapsulation to decomposition, API design to unit testing.Seemann illuminates his insights with code examples drawn from a complete sample project. Written in C#, they're designed to be clear and useful to anyone who uses any object-oriented language including Java , C++, and Python. To facilitate deeper exploration, all code and extensive commit messages are available for download.Choose mindsets and processes that work, and escape bad metaphors that don'tUse checklists to liberate yourself, improving outcomes with the skills you already haveGet past analysis paralysis by creating and deploying a vertical slice of your applicationCounteract forces that lead to code rot and unnecessary complexityMaster better techniques for changing code behaviorDiscover ways to solve code problems more quickly and effectivelyThink more productively about performance and securityIf you've ever suffered through bad projects or had to cope with unmaintainable legacy code, this guide will help you make things better next time and every time. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

    Preis: 29.95 € | Versand*: 0 €
  • Clean Code: A Handbook of Agile Software Craftsmanship
    Clean Code: A Handbook of Agile Software Craftsmanship

    Even bad code can function. But if code isn’t clean, it can bring a development organization to its knees. Every year, countless hours and significant resources are lost because of poorly written code. But it doesn’t have to be that way.Noted software expert Robert C. Martin presents a revolutionary paradigm with Clean Code: A Handbook of Agile Software Craftsmanship. Martin has teamed up with his colleagues from Object Mentor to distill their best agile practice of cleaning code “on the fly” into a book that will instill within you the values of a software craftsman and make you a better programmer—but only if you work at it.What kind of work will you be doing? You’ll be reading code—lots of code. And you will be challenged to think about what’s right about that code, and what’s wrong with it. More importantly, you will be challenged to reassess your professional values and your commitment to your craft.Clean Code is divided into three parts. The first describes the principles, patterns, and practices of writing clean code. The second part consists of several case studies of increasing complexity. Each case study is an exercise in cleaning up code—of transforming a code base that has some problems into one that is sound and efficient. The third part is the payoff: a single chapter containing a list of heuristics and “smells” gathered while creating the case studies. The result is a knowledge base that describes the way we think when we write, read, and clean code.Readers will come away from this book understandingHow to tell the difference between good and bad codeHow to write good code and how to transform bad code into good codeHow to create good names, good functions, good objects, and good classesHow to format code for maximum readabilityHow to implement complete error handling without obscuring code logicHow to unit test and practice test-driven developmentThis book is a must for any developer, software engineer, project manager, team lead, or systems analyst with an interest in producing better code.

    Preis: 48.14 € | Versand*: 0 €
  • Quality Code: Software Testing Principles, Practices, and Patterns
    Quality Code: Software Testing Principles, Practices, and Patterns

    Test-driven, test-first, and test-early development practices are helping thousands of software development organizations improve their software. Now, in Quality Code: Software Testing Principles, Practices, and Patterns, Stephen Vance builds on all that’s been learned about test-driven development, helping you achieve unprecedented levels of first-time quality. Using real-world code examples, this guide introduces patterns, principles, and more than two dozen detailed techniques for testing any software system more fully, effectively, and painlessly. Vance presents a conceptual framework to help you focus your efforts and design recommendations for improving testability across the software lifecycle, and also provides hands-on guidance to simplify testing of the full spectrum of code constructs. You’ll learn how to choose the best testing techniques for every situation, from the most common scenarios to threading. Two complete case studies put it all together, walking you through testing a brand-new Java application and an untested “legacy” JavaScript jQuery plugin. Whether you’re developing cutting-edge code for a new start-up, or maintaining an unruly old system, this guide will help you deliver exactly what you need: quality code.   • Simplify unit testing of all your code—and improve integration and system testing • Delineate intent and implementation to promote more reliable and scalable testing • Overcome confusion and misunderstandings about the mechanics of writing tests • Test “side effects,” behavioral characteristics, and contextual constraints • Understand subtle interactions between design and testability—and make them work for, not against, you • Discover core principles that guide your key testing decisions • Explore testing getters/setters, string handling, encapsulation, override variations, visibility, singleton patterns, error conditions, and more • Reproduce and test complex race conditions deterministically  

    Preis: 27.81 € | Versand*: 0 €
  • Clean Code: A Handbook of Agile Software Craftsmanship
    Clean Code: A Handbook of Agile Software Craftsmanship

    This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version.Even bad code can function. But if code isn’t clean, it can bring a development organization to its knees. Every year, countless hours and significant resources are lost because of poorly written code. But it doesn’t have to be that way.Noted software expert Robert C. Martin presents a revolutionary paradigm with Clean Code: A Handbook of Agile Software Craftsmanship. Martin has teamed up with his colleagues from Object Mentor to distill their best agile practice of cleaning code “on the fly” into a book that will instill within you the values of a software craftsman and make you a better programmer—but only if you work at it.What kind of work will you be doing? You’ll be reading code—lots of code. And you will be challenged to think about what’s right about that code, and what’s wrong with it. More importantly, you will be challenged to reassess your professional values and your commitment to your craft.Clean Code is divided into three parts. The first describes the principles, patterns, and practices of writing clean code. The second part consists of several case studies of increasing complexity. Each case study is an exercise in cleaning up code—of transforming a code base that has some problems into one that is sound and efficient. The third part is the payoff: a single chapter containing a list of heuristics and “smells” gathered while creating the case studies. The result is a knowledge base that describes the way we think when we write, read, and clean code.Readers will come away from this book understandingHow to tell the difference between good and bad codeHow to write good code and how to transform bad code into good codeHow to create good names, good functions, good objects, and good classesHow to format code for maximum readabilityHow to implement complete error handling without obscuring code logicHow to unit test and practice test-driven developmentThis book is a must for any developer, software engineer, project manager, team lead, or systems analyst with an interest in producing better code.

    Preis: 29.95 € | Versand*: 0 €
  • Was sind die gängigsten Methoden zum Debugging von Software und wie können Entwickler effektiv Probleme in verschiedenen Domänen wie Webentwicklung, App-Entwicklung und eingebetteten Systemen beheben?

    Die gängigsten Methoden zum Debugging von Software sind das Hinzufügen von Protokollierung, das Durchführen von Unit-Tests, das Verwenden von Debugging-Tools und das Anwenden von Code-Reviews. Entwickler können effektiv Probleme in der Webentwicklung lösen, indem sie Browser-Entwicklertools wie Chrome DevTools verwenden, um Netzwerkaktivitäten, DOM-Manipulationen und JavaScript-Fehler zu überwachen. Bei der App-Entwicklung können Entwickler von mobilen Apps Debugging-Tools wie Android Studio oder Xcode verwenden, um Probleme mit der Benutzeroberfläche, der Netzwerkkommunikation und der Gerätekompatibilität zu identifizieren. Bei eingebetteten Systemen können Entwickler Hardware-Debugging-Tools wie JTAG-Debugger oder In-Circuit-Emulatoren verwenden, um Proble

  • Was sind die wichtigsten Funktionen und Vorteile von Entwicklertools in Bezug auf Webentwicklung, App-Entwicklung und Software-Entwicklung?

    Entwicklungstools bieten eine Vielzahl von Funktionen, die Entwicklern helfen, effizienter zu arbeiten, wie z.B. Code-Editing, Debugging, Testing und Version Control. Sie ermöglichen es Entwicklern, Fehler im Code zu finden und zu beheben, die Leistung zu optimieren und die Benutzerfreundlichkeit zu verbessern. Durch die Verwendung von Entwicklungstools können Entwickler Zeit sparen, die Produktivität steigern und die Qualität ihrer Arbeit verbessern. Darüber hinaus bieten Entwicklungstools eine Vielzahl von Integrationen und Erweiterungen, die es Entwicklern ermöglichen, ihre Arbeitsumgebung an ihre spezifischen Anforderungen anzupassen.

  • Wie können Entwickler ihre Fähigkeiten verbessern und sich in verschiedenen Domänen wie Softwareentwicklung, Webentwicklung und App-Entwicklung weiterentwickeln?

    Entwickler können ihre Fähigkeiten verbessern, indem sie regelmäßig neue Technologien und Frameworks erlernen, um mit den neuesten Entwicklungen in der Branche Schritt zu halten. Außerdem ist es wichtig, an Open-Source-Projekten teilzunehmen und an realen Projekten zu arbeiten, um praktische Erfahrungen zu sammeln. Networking und der Austausch mit anderen Entwicklern in der Community können ebenfalls dazu beitragen, neue Fähigkeiten zu erlernen und sich weiterzuentwickeln. Schließlich ist es wichtig, sich kontinuierlich weiterzubilden und an Schulungen, Workshops und Konferenzen teilzunehmen, um auf dem neuesten Stand zu bleiben und sich in verschiedenen Domänen wie Softwareentwicklung, Webentwicklung und App-Entwicklung zu verbessern.

  • Was sind die wichtigsten Fähigkeiten und Kenntnisse, die ein Entwickler in den Bereichen Softwareentwicklung, Webentwicklung und App-Entwicklung benötigt?

    Ein Entwickler in den Bereichen Softwareentwicklung, Webentwicklung und App-Entwicklung benötigt fundierte Kenntnisse in verschiedenen Programmiersprachen wie Java, Python, JavaScript oder Swift. Zudem sind Kenntnisse in der Nutzung von Entwicklungstools und Frameworks wie Git, React oder Angular wichtig. Darüber hinaus sind Fähigkeiten im Bereich der Problemlösung und des systematischen Denkens unerlässlich, um komplexe Probleme effektiv zu lösen. Nicht zuletzt sind gute Kenntnisse in den Bereichen User Experience (UX) und User Interface (UI) Design von großer Bedeutung, um benutzerfreundliche und ansprechende Anwendungen zu entwickeln.

* Alle Preise verstehen sich inklusive der gesetzlichen Mehrwertsteuer und ggf. zuzüglich Versandkosten. Die Angebotsinformationen basieren auf den Angaben des jeweiligen Shops und werden über automatisierte Prozesse aktualisiert. Eine Aktualisierung in Echtzeit findet nicht statt, so dass es im Einzelfall zu Abweichungen kommen kann.